Making


For my first Unity project, I embarked on creating a virtual model of Nashik, India, infusing it with many elements. I meticulously incorporated various buildings, cars, and houses within this digital realm, all set against a realistic ground texture. To infuse life into this urban landscape, I populated it with animated figures engaging in activities such as jogging, walking, and driving around. Moreover, I introduced a controllable character to allow users to explore the city firsthand, navigating its streets and soaking in its ambience. Additionally, I crafted a separate scene, Scene 2, to offer a glimpse into the interior of a typical home. Seamlessly transitioning between these scenes is facilitated by triggers, ensuring a smooth and immersive experience for the viewer. This project serves as a testament to my Unity skills and as a heartfelt tribute to the city of Nashik, capturing its essence in a captivating digital rendition.
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